

Quickly run in before the wheel stops and the gate closes again. This will cause the sphere to hit the wheel, and as it spins another gate will open near you. The sphere will go down a slope but be stopped by a gate, so run past it to find a ledge with another switch that opens the gate. Note: just below where the lantern is you’ll find another chest holding 10 Ice Arrows. You’ll need to use Magnesis here to swing the lantern into the wall to catch fire. Up here, another door is sealed, so move right to find an interesting contraption - a sphere on a wooden plank next to more leaves and a switch that causes a lantern to descend. Behind them is another chest that holds a Ruby, and a slope leading to the second floor. This room is a strange one, with a large hall leading to a water wheel, and three Guardian Scouts lurking to the right among several different platforms. Note: As you enter the next room, check around the left to find a chest behind a torch that holds a Stone Smasher. You’ll need to fire an arrow at the rope tied to the lantern to send it crashing down, lighting the leaves that burn the ledge holding the barrel. Looking up through the ceiling you’ll find a hanging lantern. Stepping on the switch opens the gate but only if something stays.


The Shae Mo'sah Shrine begins in a long empty room with a sealed door at the end, You’ll notice a hole in the ceiling and below a large amount of leaves leading up a wall next to the door to a barrel - and a switch next to it. Nothing quite like spending 8 hours in a shrine to make you really hate doing bomb bounce/jumps up stairsI also stream on Twitch if you want to see what goes.
